AI Insights · Timothy · January 2023
Performance of Top 5 Pokemon Collector Games on Android in Latin America, Q4 2022
An analysis of the performance of the top 5 Pokemon collector games on Android in Latin America during Q4 2022, highlighting trends in downloads, revenue, and active users.
In Q4 2022, the top 5 Pokemon collector games on the Android platform in Latin America showed diverse trends in downloads, revenue, and active user metrics. Here's a detailed look at their performance based on data from Sensor Tower.
Pokémon UNITE from The Pokémon Company showed a noticeable increase in weekly downloads, with a peak of approximately 299K during the week of December 19. Revenue also saw a substantial rise, reaching around $44K in the last week of December. Active users increased steadily over the quarter, growing from about 528K to nearly 589K.
Pokémon GO by Niantic, Inc. experienced a fairly consistent download rate, peaking at about 175K in the final week of December. Revenue varied throughout the quarter, peaking at approximately $127K in mid-October. The active user base remained robust, ranging from around 10M to 12M weekly.
Super Monster: Color Friends, published by CAESURA YOUTH ORCHESTRA, saw a decline in weekly downloads, from about 233K in late September to around 39K by the end of December. Revenue remained minimal, peaking at $15 in early December. Active users fluctuated, peaking at approximately 783K at the end of November before dropping to about 728K by the end of December.
Merge Fusion: Rainbow Rampage, published by Xiaolin, had a notable decrease in weekly downloads, from around 97K in early October to approximately 27K by the end of December. Active users also saw a decline, peaking at around 131K in October and dropping to approximately 52K by the end of the quarter.
Monster Squad Rush from TapNation showed a fluctuating trend in weekly downloads, peaking at around 117K in the last week of December. Revenue remained low but peaked at $33 in the last week of September. Active users saw slight fluctuations, peaking at about 727K in the last week of September and again at approximately 725K at the end of December.
This data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these popular Pokemon collector games. For more detailed insights, visit Sensor Tower.